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Xbox One falls short of expecations

Laurel Delaney, ‘Doah Contributing Writer
November 6, 2013

'Doah photo courtesy of gamesradar.com

‘Doah photo courtesy of gamesradar.com

The Xbox One’s unveiling at a Microsoft press conference on May 21, 2013 generated tons of controversy. Moments after, the Internet set aflame with scathing criticisms for the successor to the massively successful Xbox 360. Some of the criticism were directed at the new console’s features that were announced at the press conference, but it was mainly the “rumored” features of the new system that had potential consumers enraged. These were that Xbox One users would always need to have the console connected to the internet, have to pay additional charges to play used games and that the Kinect 2 would need to always be active and connected to the console.

A constant Internet connection meant having to pay monthly Internet fees in addition to an Xbox Live subscription–  this was optional for playing the Xbox 360. With a used game charge, even after purchasing a discounted copy of a game the consumer would still be paying an additional charge. This is unheard of in the world of console gaming, where gamers often trade in copies of games they completed to stores and receive store credit to purchase another game. Lastly, many people found that the always-active Kinect 2 would be an invasion of privacy– not to mention a tad  creepy. After the uproar reached Microsoft, they put the kibosh on those plans. So with all those rumors out of the way, and with the tentative release date of Nov. 22, 2013, what can potential consumers expect from the Xbox One?

First of all, the Xbox One will retail for $499 and will include the console, Kinect 2, and one controller. The Xbox One will play Blu-Ray and DVDs, be region free and have a 500GB hard-drive. Unfortunately the Xbox One is not backwards compatible, you not be able to play Xbox 360 games on the system. However, players of the Xbox 360 will be able to transfer their achievement points and player tag over to the Xbox One, so many can breathe a sigh of relief over their online reputation. In my opinion, the games announced to accompany the release of the Xbox One are pretty uninspiring; there will be another “Halo,” numerous fitness games and what console would be complete without an installment of the “Call of Duty” franchise.

After the rumors were dispelled and I had a chance to look at the Xbox One again without complete horror, I can’t say I am impressed. The lack of backwards compatibility and its current projected releases leave much to be desired. Potential customers should also be wary of any system hot off the shelves. When the Xbox 360 was first released, many people, including myself, encountered the technical failure later dubbed “the red-ring of death.” The rushed development of Xbox 360s to reach the release date resulted in the manufacturing of systems that would crash and emit a red ring of light from their broken mechanical corpses. I would advise holding off to see if there are announcements for more promising games and any recalls on the system before shelling out $499 on the first releases. Unless you are one of those people that like to camp out Best Buy that must get the first edition of any system regardless of actual quality (Remember the N-Gage?), then by all means preorder your copy of “Call of Duty,” the 300th installment of “Halo” and “Just Dance 2014” and have the time of your life.

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